<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[TOM MBOYA UNIVERSITY LIBRARY Search for 'su:&quot;Computer games&quot;']]> </title> <!-- prettier-ignore-start --> <link> /cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%22&#38;sort_by=relevance&#38;format=rss </link> <!-- prettier-ignore-end --> <atom:link rel="self" type="application/rss+xml" href="/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%22&#38;sort_by=relevance&#38;format=rss" /> <description> <![CDATA[ Search results for 'su:&quot;Computer games&quot;' at TOM MBOYA UNIVERSITY LIBRARY]]> </description> <opensearch:totalResults>4</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Computer%20games%22&#38;sort_by=relevance&#38;format=opensearchdescription" /> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dsu%253A%2522Computer%2520games%2522" startPage="" /> <item> <title> Advergaming developer&#39;s guide : using Macromedia Flash MX 2004 and Director MX / </title> <dc:identifier>ISBN:1584503165 (alk. paper)</dc:identifier> <!-- prettier-ignore-start --> <link>/cgi-bin/koha/opac-detail.pl?biblionumber=1151</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Afshar, Rod,.<br /> Hingham, Mass. : Charles River Media, 2004 .<br /> xiv, 449 p. : 24 cm..<br /> 1584503165 (alk. paper) </p> ]]> <![CDATA[ <p> <a href="/cgi-bin/koha/opac-reserve.pl?biblionumber=1151">Place hold on <em>Advergaming developer&#39;s guide :</em></a> </p> ]]> </description> <guid>/cgi-bin/koha/opac-detail.pl?biblionumber=1151</guid> </item> <item> <title> 3D game programming all in one / </title> <dc:identifier>ISBN:159200136X</dc:identifier> <!-- prettier-ignore-start --> <link>/cgi-bin/koha/opac-detail.pl?biblionumber=1208</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Finney, Kenneth C..<br /> Boston, MA : Thomson/Course Technology, 2004 .<br /> xxxi, 812 p. : , Includes index. 23 cm. +.<br /> 159200136X </p> ]]> <![CDATA[ <p> <a href="/cgi-bin/koha/opac-reserve.pl?biblionumber=1208">Place hold on <em>3D game programming all in one /</em></a> </p> ]]> </description> <guid>/cgi-bin/koha/opac-detail.pl?biblionumber=1208</guid> </item> <item> <title> Programming a multiplayer FPS in DirectX / </title> <dc:identifier>ISBN:1584503637 (pbk. with cdrom : alk. paper)</dc:identifier> <!-- prettier-ignore-start --> <link>/cgi-bin/koha/opac-detail.pl?biblionumber=1419</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Young, Vaughan,.<br /> Hingham, Mass. : Charles River Media, 2005 .<br /> xxiv, 496 p. : , Includes index. 24 cm. +.<br /> 1584503637 (pbk. with cdrom : alk. paper) </p> ]]> <![CDATA[ <p> <a href="/cgi-bin/koha/opac-reserve.pl?biblionumber=1419">Place hold on <em>Programming a multiplayer FPS in DirectX /</em></a> </p> ]]> </description> <guid>/cgi-bin/koha/opac-detail.pl?biblionumber=1419</guid> </item> <item> <title> XNA Game studio 4.0 programming : developing for Windows phone 7 and Xbox 360 / </title> <dc:identifier>ISBN:9780672333453 (alk. paper) | 0672333457 (alk. paper)</dc:identifier> <!-- prettier-ignore-start --> <link>/cgi-bin/koha/opac-detail.pl?biblionumber=4770</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <p> By Miller, Tom,.<br /> Upper Saddle River, NJ : Addison-Wesley, 2011 .<br /> xiii, 505 p. : 23 cm..<br /> 9780672333453 (alk. paper) | 0672333457 (alk. paper) </p> ]]> <![CDATA[ <p> <a href="/cgi-bin/koha/opac-reserve.pl?biblionumber=4770">Place hold on <em>XNA Game studio 4.0 programming :</em></a> </p> ]]> </description> <guid>/cgi-bin/koha/opac-detail.pl?biblionumber=4770</guid> </item> </channel> </rss>
