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  <titleInfo>
    <title>Pro Android 2</title>
  </titleInfo>
  <titleInfo type="alternative">
    <title>Pro Android two</title>
  </titleInfo>
  <name type="personal">
    <namePart>Hashimi, Sayed Y.</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
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  <name type="personal">
    <namePart>Komatineni, Satya.</namePart>
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  <name type="personal">
    <namePart>MacLean, Dave</namePart>
    <namePart type="termsOfAddress">(Software engineer and architect)</namePart>
  </name>
  <typeOfResource>text</typeOfResource>
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  <originInfo>
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    <place>
      <placeTerm type="text">New York</placeTerm>
    </place>
    <publisher>Apress</publisher>
    <publisher>Distributed to the book trade worldwide by Springer-Verlag</publisher>
    <dateIssued>c2010</dateIssued>
    <dateIssued encoding="marc">2010</dateIssued>
    <issuance>monographic</issuance>
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  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xvi, 718 p. : ill. ; 24 cm.</extent>
  </physicalDescription>
  <abstract>Android, Google's open-source platform for mobile development, has the momentum to become the leading mobile platform. Pro Android 2 shows you how to build real-world mobile apps using Google's Android SDK. Android is easy to learn yet comprehensive, and is rich in functionality.--[back cover]</abstract>
  <tableOfContents>Introducing the Android computing platform -- Getting your feet wet -- Using resources, content providers, and intents -- Building user interfaces and using controls -- Working with menus and dialogs -- Unveiling 2D animation -- Exploring security and location-based services -- Building and consuming services -- Using the media framework and telephony APIs -- Programming 3D graphics with OpenGL -- Managing and organizing preferences -- Exploring live folders -- Home screen widgets -- Android search -- Exploring text to speech and translate APIs -- Touchscreens -- Titanium Mobile : a WebKit-based approach to Android development -- Working with Android market -- Outlook and resources.</tableOfContents>
  <note type="statement of responsibility">Sayed Y. Hashimi, Satya Komatineni, Dave MacLean.</note>
  <note>&amp;quot;Covers Google's Android 2 Platform including advanced topics such as OpenGL, Widgets, Text to Speech, Multi-Touch, and Titanium Mobile&amp;quot;--Cover.</note>
  <note>Includes bibliographical references and index.</note>
  <subject authority="lcsh">
    <titleInfo>
      <title>Android (Electronic resource)</title>
    </titleInfo>
  </subject>
  <subject authority="lcsh">
    <topic>Application software</topic>
    <topic>Development</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Mobile computing</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Wireless communication systems</topic>
  </subject>
  <classification authority="lcc">QA76.76.A65 H378 2010</classification>
  <classification authority="ddc" edition="22">005.1</classification>
  <identifier type="isbn">9781430226598 (pbk.)</identifier>
  <identifier type="isbn">1430226595 (pbk.)</identifier>
  <identifier type="isbn">9781430226604 (ebk.)</identifier>
  <identifier type="lccn">2011288356</identifier>
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    <recordCreationDate encoding="marc">110525</recordCreationDate>
    <recordChangeDate encoding="iso8601">20230621113242.0</recordChangeDate>
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